{"id":81,"date":"2025-04-22T19:17:40","date_gmt":"2025-04-22T19:17:40","guid":{"rendered":"https:\/\/fraudulenttimes.com\/?p=81"},"modified":"2025-04-22T19:17:40","modified_gmt":"2025-04-22T19:17:40","slug":"intern-mixes-up-roman-numerals-causing-bethesda-to-release-oblivion-instead-of-elder-scrolls-vi","status":"publish","type":"post","link":"https:\/\/fraudulenttimes.com\/pt\/intern-mixes-up-roman-numerals-causing-bethesda-to-release-oblivion-instead-of-elder-scrolls-vi\/","title":{"rendered":"Intern Mixes Up Roman Numerals, Causing Bethesda to Release Oblivion Instead of Elder Scrolls VI"},"content":{"rendered":"<p class=\"wp-block-paragraph\"><strong>ROCKVILLE, MD<\/strong> \u2014 In what industry analysts are calling \u201cthe most on-brand screw-up in gaming history,\u201d Bethesda Softworks accidentally re-released <em>The Elder Scrolls IV: Oblivion<\/em> this week after a summer intern mistook the Roman numeral \u201cVI\u201d for \u201cIV,\u201d causing the studio to ship a 19-year-old game instead of the long-awaited <em>Elder Scrolls VI<\/em>.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">The error, which has sparked equal parts confusion, nostalgia, and ironic praise, came to light during Bethesda\u2019s heavily-hyped launch event, where fans expecting next-gen graphics and revolutionary gameplay were instead greeted with a loading screen and character models last seen during the Bush administration.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">\u201cOur intern, Tyler, was in charge of final packaging and apparently thought \u2018IV\u2019 meant six because, quote, \u2018V is a checkmark and that\u2019s how many games I\u2019ve checked off,\u2019\u201d said Bethesda spokesman Randall Groth. \u201cHonestly, we didn\u2019t notice until the servers lit up with 2006-era bug reports.\u201d<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Sources inside Bethesda confirmed that the re-released <em>Oblivion<\/em> had been hastily upscaled to 1080p and relabeled <em>Elder Scrolls VI: Valley of the Forgotten<\/em>. The game included no additional content, though it did feature a new subtitle screen font and an AI-generated Sean Bean voiceover that simply loops the phrase \u201cThis is fine\u201d during combat.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Despite the mishap, early sales numbers have been surprisingly positive. Analysts credit a combination of nostalgia, lowered expectations, and the fact that many fans assumed Bethesda had just gone \u201cfull retro\u201d as a bold artistic statement.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">\u201cI thought the low-res graphics were a metaphor for the degradation of memory over time,\u201d said Reddit user @DaedricDaddy420. \u201cThen I realized, no, they just re-released <em>Oblivion<\/em>. Still 10\/10.\u201d<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Bethesda has since attempted damage control, issuing a patch that changes all in-game references to \u201cOblivion\u201d with vague placeholder terms like \u201cThe Sixth One\u201d and \u201cNext Adventure.\u201d However, due to engine limitations, most NPCs now simply yell \u201cBUG FIX TEXT HERE\u201d before walking backwards into walls.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">In a statement posted to X (formerly known as Twitter, and now known again as \u201ca mistake\u201d), Bethesda CEO Todd Howard took responsibility but stopped short of calling it an error. \u201cDid we mean to do it? No. But did it sell? Yes. So in a way\u2026 we meant to do it,\u201d Howard said before winking so hard his face rebooted.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Meanwhile, intern Tyler has been reassigned to Bethesda\u2019s newly formed Department of Roman Numeral Compliance, where he is reportedly working on a remaster of <em>Fallout -1<\/em>.<\/p>","protected":false},"excerpt":{"rendered":"<p>ROCKVILLE, MD \u2014 In what industry analysts are calling \u201cthe most on-brand screw-up in gaming history,\u201d Bethesda Softworks accidentally re-released The Elder Scrolls IV: Oblivion this week after a summer intern mistook the Roman numeral \u201cVI\u201d for \u201cIV,\u201d causing the studio to ship a 19-year-old game instead of the long-awaited Elder Scrolls VI. The error, [&hellip;]<\/p>","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[169,246],"tags":[255,249,254,252,256,251,253,248,250,247],"class_list":["post-81","post","type-post","status-publish","format-standard","hentry","category-gaming","category-video-games","tag-accidental-release","tag-elder-scrolls-vi","tag-gaming-satire","tag-intern-mistake","tag-nostalgia-gaming","tag-oblivion","tag-roman-numerals","tag-tags-bethesda","tag-todd-howard","tag-video-game-industry"],"_links":{"self":[{"href":"https:\/\/fraudulenttimes.com\/pt\/wp-json\/wp\/v2\/posts\/81","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/fraudulenttimes.com\/pt\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/fraudulenttimes.com\/pt\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/fraudulenttimes.com\/pt\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/fraudulenttimes.com\/pt\/wp-json\/wp\/v2\/comments?post=81"}],"version-history":[{"count":1,"href":"https:\/\/fraudulenttimes.com\/pt\/wp-json\/wp\/v2\/posts\/81\/revisions"}],"predecessor-version":[{"id":82,"href":"https:\/\/fraudulenttimes.com\/pt\/wp-json\/wp\/v2\/posts\/81\/revisions\/82"}],"wp:attachment":[{"href":"https:\/\/fraudulenttimes.com\/pt\/wp-json\/wp\/v2\/media?parent=81"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/fraudulenttimes.com\/pt\/wp-json\/wp\/v2\/categories?post=81"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/fraudulenttimes.com\/pt\/wp-json\/wp\/v2\/tags?post=81"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}